Material carPaint: .flakes.density; min=0; max=10000000; smin=0; smax=1; units="%"; Material carPaint: .flakes.deviation; min=0; max=10000000; smin=0; smax=0.25; units="%"; Material carPaint: .flakes.size; min=0; max=10000000; smin=0; smax=12; units="%"; Material carPaint: .flakes.strength; min=0; max=10000000; smin=0; smax=1; units="%"; Material carPaint: .orangePeel.randomness; min=0; max=10000000; smin=0; smax=1; units="%"; Material carPaint: .orangePeel.size; min=0; max=10000000; smin=0; smax=1; units="%";