With an anisotropic dielectric, light is reflected and transmitted with a directional bias. The rotation parameter adds a directional bias to rays in ( 0-180 degrees useful range ) calculated in UV space. When anisotropy is 0% the surface is isotropic ( with no directional bias ). A brushed metal look is achieved by connecting a pattern map to the rotation parameter [ QUESTION] Not sure how biasing occurs with transmitted light, reflectance seems to use UV space, but what space is transmission using?